AI Insights · Timothy · October 2025
Top 5 Theme Park Games Performance in Mexico Q3 2025
Explore the performance trends of the top 5 theme park games in Mexico during Q3 2025, featuring download, revenue, and active user insights.
In the third quarter of 2025, the top 5 theme park games on a unified platform in Mexico showed varied performance trends. Here's a closer look at each game's weekly metrics.
aquapark.io by Voodoo started the quarter with weekly downloads around 47.6K, peaking at 53.4K in mid-July. However, by the end of September, downloads decreased to approximately 20K. The game's weekly revenue saw an initial spike to $240 before gradually declining to $33. Active users began at 223K, reaching a high of 274K in mid-August but fell to 99K by the quarter's end.
Disney Magic Kingdoms from Gameloft experienced a weekly revenue peak of $3.3K at the start of the quarter, followed by fluctuations, ending at $3.2K. Downloads saw a significant increase to 41.2K in early July but dropped to 3.5K by the end of September. Active users mirrored this trend, starting at 35K and peaking at 65.5K, then decreasing to 34.6K.
WaterPark Boys by Supercent, Inc. saw consistent weekly downloads between 5.3K and 8.5K, with active users ranging from 16.7K to 21.7K. Revenue was minimal throughout the quarter, reaching a maximum of $10.
Carnival Tycoon: Coin Games from Wild Candle Spin LLC exhibited a notable increase in revenue, peaking at $10.1K in early September. Downloads started at 4.7K, peaked at 9.5K, and ended at 1.4K. Active users maintained a stable presence, ranging from 45K to 54.6K.
Awesome Park : Idle Game, also by Supercent, Inc., had downloads increasing from 3.9K to a high of 9K mid-quarter, ending at 4.8K. Active users grew steadily from 15.7K to 33.9K, with revenue remaining negligible.
These insights are powered by Sensor Tower, offering a detailed look into the app market dynamics in Mexico. For more comprehensive data, visit Sensor Tower.